Showing posts with label Fadalians. Show all posts
Showing posts with label Fadalians. Show all posts

Friday, May 24, 2024

Death Touch Final Version Preview

 Hello, readers! I'm sorry I haven't been around much lately! Life got in the way for a very long time, but I am still working on the final draft of Death Touch! I'm not going to post every single chapter again but, I wanted to give y'all a chance to compare the polished of the version of this story that will eventually be released in book form to the version that we've enjoyed together on this site with one more look at the first chapter. You can find the previous version of this chapter here and check out the rest of the story from there! Information about the release of the finally complete story will be coming soon!


Chapter 1

Sara

What a dreary place! Sara Marle was never one to complain that anything in her life was uninteresting, but there was no other word for the village of Palon. This quiet hamlet had only been standing for twenty years when she found herself there for the first time, strolling to the top of a grassy hill within its local park. Beyond this grove of peculiar white trees with orange leaves atop a seemingly endless expanse of rolling hills, there was very little to see. Less than two dozen houses, four ships, an inn and an infirmary were all one had to mark the reach of civilization into this corner of Southern Resta. 

Palon was no place for children and families, to be sure. Most of the people Sara met during her recent visit to the local inn claimed to be adventurers who would challenge the nearby Lightning Ridge. The spellwarriors of Hem Academy once claimed this jagged valley of wild growth and even wilder creatures as a training ground until they were forced to abandon their facilities to the elements. This had led to a plethora of adventurers setting up camp in Palon, hoping for the slightest glance at the inscriptions left behind the Hem Order in its abandoned ruins. One could encounter the small crowd of hardened travelers and conclude that supporting their work was the entire purpose of Palon’s existence. 

But for Sara, it was only a stop on her way home. Just days ago, she had faced the first test of her life as an acolyte of the Blackstone Order. As a priestess, she had only recently begun to practice speaking with the gods, but no amount of hours spent drilling their language into her mind had prepared her for the confusion that followed when she heard the verse of her goddess, Lady Serenity for the first time. She hadn’t expected to completely understand her words during their first conversation but, for the life of her, she couldn’t help suspecting that what she had been struggling to make sense of had been an especially dire warning. 

While this seemed too urgent to discard as the impressions of an undisciplined mind, the mere suggestion of the Goddess of Tranquility uttering words of danger to an acolyte and not the more-experienced clergy members was more than impossible to accept. It had actually caused her to be imprisoned in her quarters for a week as the others desperately hoped for either clarification of Serenity’s will or confirmation of Sara’s misunderstanding. Finally, it was decided that she must leave the Blackstone Monastery, which she called home, and meditate on her interpretation of the divine independently. 

This is how Sara found herself traveling west. From Palon, she would be home in Beldor after another another two days of walking north. But, as the sun began to crest over the mountains to the west of the village, it was decided that this was the place where she would rest for the night. The sky’s fading golden light glistened through her silken auburn hair as she wandered up a narrow path toward the top of a particularly steep hill. She was fascinated by the massive white tree that was nestled on its pinnacle. As she approached, she would brush her fingers against the clusters of orange leaves which hung from its bleached branches as she recalled its name: Whitebark’s Promise. 

She breathed a sigh of reverence as she passed under the tree’s extraordinary canopy and pressed her palm to the smooth bark of its trunk. The air here wafted with a pleasant, minty aroma that brought back memories of drinking tea back in the gardens of the monastery. Through her study in the Serene faith, she knew that such calming places were nearly always meaningful. As she groped this rare arboreal specimen, she quickly felt the sensations she expected to. Her pulse slowed, her mind began to float with euphoria and her breathing became easier. She nodded to herself, thinking, This seems like a good place to meditate before retiring to the inn.

So, she straightened the hem of her dark green travel robes before and sat, cross-legged, at the base of the tree. She then inhaled deeply and closed her eyes, leaning back very slowly. When her head came to rest against the bark, she released her breath. Choosing to contemplate the stillness of the land around her, it was easy to lull herself into the trance she sought. No predators, evil presences, or adverse weather remained to worry her. In this place, she was free from danger and could, just for now, lose herself in feelings of peace. In this blissful solitude, she then prayed to feel the loving peace that was Lady Serenity’s gift. 

The trance came for her quickly, as was characteristic of her particular efforts to commune with the divine. While anyone could theoretically do this, no one could slip into this state more easily than her. It was this gift which guided her to the Serene faith and, at the age of 21, she had already accomplished what had taken her elders twice her lifetime. She would hear frequently that the spiritual connection she had formed with the sacred realm of Fadal had grown to the point in which could actually hear Serenity’s voice a decade too soon. 

In this meditative state, Sara thought not of this, but of the mystery that had unfolded at what was once her sanctuary. She had long since gotten used to hearing disjoined words that held no particular meaning, figuring that meaning would come with more experience. But what chilled her was the one phrase she had been able to make out: “...lulled into complacency…”

Up to that point no one had any difficulty believing that Sara could hear the goddess’ gentle voice, but the possible implications of those words had soon caused a rift among the Monastery’s Serene sect. Some agreed that they were intended as a warning but far too many people instead viewed these words as proof that Sara must have lied about hearing Serenity’s voice at all. The more they debated, though, the more certain she became that there was something in those words. 

The Serene Church is in trouble, she had determined. For centuries, those of her faith had paid tribute to a goddess they always believed would shelter them from the dangers of this world with her own power. But if she were threatened, what use would her acolytes be to her if they had never known anything but perfect tranquility? When the goddess spoke, Sara could sense the desperation in her voice. There was something to this the others weren’t seeing, but she couldn’t put her finger on it. 

When she first put her home of seven years behind her, she had planned to travel further north to the capitol after a respite in Beldor. It was there she had hoped to consult with the leaders of her faith to make sense of the warning she was sure she had received. But time was clearly against her, given how her elders had reacted to her warnings and the means with which information could flash between the various temples of the kingdom. 

So, Sara found herself in desperate need of the sort of guidance that had failed her for the first time. Without mentors to rely on, all she had left was praye, so she beseeched Serenity for clarification with no clue what to expect in return. Every time she went into a trance, she could feel the words becoming clearer, but her blood soon turned to ice with the eventual realization that she could hear nothing now. 

Fearing that she had made a mistake, the idea that she may have been excommunicated for disrupting the harmony of her former sanctuary began to play on her mind. The fear nearly brought her out of her trance entirely, but she soon felt as if a long pair of gentle arms had closed around her shoulders. As her thundering heart began to settle once more, it was immediately clear to the young acolyte what was happening. Though she couldn’t find the words to describe the sensation, it filled her with a certainty that Serenity was with her. Freed from her anxieties by this comforting embrace, the burning questions that had plagued her for the past few days raced through her mind. 

To Sara’s surprise, she soon heard Serenity’s voice once more. To compound her shock, the goddess spoke in a clear voice. 

“Sara Marle, I knew you would understand.”

Sara’s heart skipped as she took in this complete sentence. The Lady’s words didn’t yet convey any real meaning, but they confirmed the acolyte’s suspicions. She let out a deep sigh in her effort to control the growing elation which threatened her trance. To hear a deity’s voice as clearly as she had was unheard of and she didn’t want to lose that feeling soon. Her focus was further threatened with the chill wind that had rustled the leaves above her come dusk, despite the impenetrable warmth that now surrounded her. Despite this, she managed to put together a reply.

“My lady! I am honored by the sound of your voice!”the young cleric declared, for lack of anything better to say. 

“Be at peace, my child,” the goddess replied warmly. “My people and yours alike live in troubled times, but you are safe for the moment.”

These words, meant to soothe, tore away the veil of confusion that had encompassed Sara’s initial attempt at divine communion. The implication that the gods were in trouble might have caused her to gasp if she could even find the fear that she should be feeling. So powerful was Serenity’s calming aura that she might have just been told that nothing had been wrong at all. But Sara couldn’t afford to lose herself in her calm, as that was the mistake that her detractors at the monastery seemed to be making. She wondered to herself, Why is she telling me this?

As if sensing this inquiry, the goddess would add, “For you see, my daughter has once again escaped our world to haunt yours once more. 

This time, Sara was unable to quell her gasp. Serenity could only be talking about Maula, the Goddess of Death. Recollections of her history came quickly to Sara, for every deity was the subject of an acolyte’s studies. Born to Serenity and Chaos, the God of War, Maula was a potential heir of Fadal. The last time she descended upon the world of Comalan was over two-hundred years ago, when it was said that Maula had rebelled against the elder gods by crushing the land of Resta under a wave of death, hence her moniker as the Goddess of Death. 

A majority of the population had suffered Maula’s wrath and all would have been lost if not for four legendary champions. Nicholai Desmond, the chosen champion of Chaos, joined forces with Helen Winstrom, the champion of Serenity. They were later joined by Artix Maloran, then the crown prince of the kingdom and Orion, the queen of the elven nation of Tanis. Together, the four had devised some sort of weapon that had driven Maula back to Fadal, where only deities and the souls of the dead may roam. 

Founded in the wake of a deadly plague that once devastated the lost nations of Necros and Coronos, Resta had seen its fair share of catastrophe but the Wave of Death was the most deadly by far. This fact sealed the legend of the Champions as a central figure in the kingdom’s history. 

If she is truly back, Sara thought to herself, surely she could only have grown more powerful in the last two centuries. Many more people could die this time!

Sensing the terror that had crept into Sara’s heart, Serenity continued soothingly, “It will be alright, Sara. Mortalkind have always surprised us! When the champions who came before banished Maula, they foresaw her return. The left behind their secrets so that others could take up the cause of banishing her once more when they were gone. I beseech you to gather the courage to be one of those who defend mortals for a second time!”

Sara initially relaxed under the belief that a plan was already in place to deal with the looming threat. But to think that she might be a participant brought back the chill in her blood. Could I really continue the work of such strong warriors?

“I once believed that Helen’s grace and determination were without equal, but I have watched over you for seven years. When first you knelt before one of my altars, I sensed something familiar,” Serenity explained in a hasty attempt to mollify the nervous woman. “Not since Helen’s death have I seen such sincere devotion. When you pledged yourself to the Doctrine of Tranquility, despite many urgings to the contrary, I felt certain that I had found what I am looking for, so I nurtured you on your path. I sense a potential equal to Helen in you!”

Sara was torn with conflict. She could not bring herself to believe what she heard about herself, despite her firm conviction that Serenity couldn’t possibly be wrong about her acolytes. To be the equal of someone so brave and strong? Impossible!

Sensing Sara’s unspoken objection, Serenity seemed to laugh. “My dear, when have I ever prized martial strength? Your historians may have made it a point to remember that Helen was a formidable warrior, but that is not what I asked of her, nor will I ask it of you.”

Desperately wishing that Serenity would reconsider, Sara could only reply, “I’m really not so special. It won’t be simple to banish a deity with devotion to you alone!”

“You are not the one who will banish her,” the goddess declared flatly. “What I ask of you instead is to keep the peace. When Maulas designs are set in motion, many will suffer. I would ask that you convince those who remain that we have not forsaken them. You must heal their wounds, ease their burdens, and protect them from despair.”

With Serenity’s desires fully clarified, Sara began to feel better about what was being asked of her. To fight on Serenity’s behalf was something best asked of a templar, but healing the hearts and bodies of those in need was something she had actually trained for. This left just one obvious question. If I am not to banish Lady Maula, who is?

“You will be aided in your quest by others chosen by my family,” Serenity explained matter-of-factly. “Two of them are close, but you may not see the last for some time.”

This changes things, Sara thought immediately upon hearing this response. Although reconnecting with her sisters and brothers in the faith to share this new information remained vital, it was clear that she had to find the other two champions in town before she left. 

“Thank you, my lady,” she said with a smile to herself. “I think I know what must be done now.”

With that, the heavy sensation of tranquility that followed her trance had begun to dissipate following Serenity’s final reply, “Trust me, trust your comrades, and trust yourself.”

Sara then found herself alone once more, uncomfortably aware of the early evening chill that hung over the hills. She stood up once more, shaking the numbness out of her legs. She had planned to return to her room at the inn much sooner, but had lost track of the time. With a sigh, she pushed herself to her feet with some difficulty due to her left leg, which had fallen asleep after remaining stationary for so long. Between the numbness in her foot, and a sudden gust of wind which nearly lifted her of the ground, she would stumble on her descent from the hill and tumble all the way to the bottom. 

As she lay there on the ground with a throbbing pain in every part of her body that could feel pain, she cursed her own luck. The first steps of my journey, she thought sourly before she passed out, inwardly thankful that there had been nothing on the hill for her body to hit besides tall grass.

Further into the foothills, a tall man with short red hair and a young woman with braided raven-colored hair had noticed Sara’s fall and rushed to help.

Monday, April 2, 2018

The Doctrines of Comalan

The Values of the People

Among the most important things guiding the various cultures of Comalan is how each relates to the Gods. For most, emulating the values of the four elder gods colors the temperament of almost everyone. A lot about each character's personality can be gleaned from their religious identity.

Basic Religious Identities

Non-Religious People: While the existence of deities is considered an established fact to nearly everyone on Comalan, some people choose not to follow the precepts of any religion regardless. This decision is often regarded with indifference among the majority as most simply assume they have yet to find the right religion. In stricter, more dogmatic regions such as Heron and Southern Resta, however, non-religious people are often treated with ridicule and hostility.

Doctrine of Power- The Doctrine of Power, also referred to as the Doctrine of Strength, represents a complete devotion to the ideals of Chaos. It is believed that the king of the Gods values strength above all else, which is why he is said to have created all of the dangerous beasts and cultivated the existence of evil. It is through triumphing over adversity that those who follow the Doctrine of Power believe the path to glory in his eyes can be found. Practitioners of the Doctrine of Power prize courage, strength, and self-reliance, although many are criticized by outsiders for their austere personalities. This religion is practiced primarily in Heron, and in various parts of Resta.

Doctrine of Knowledge- This faith emphasizes worship of Crane and the desire to emulate his curious nature. Followers of the Knowledge Doctrine desire to understand the world around them and search for the gods’ intentions in everything they observe. This religion emphasizes scholarship, critical-thinking, and exploration and is observed primarily in Galeon and Resta. However, this religion has the weakness of lending itself often to arrogance, as pride in the scope of their chosen god’s contributions to the world tests the limits of other people’s patience.

Doctrine of Tranquility- This faith dates back to Tanis, but has since spread through modern-day Resta. These followers of Serenity teaches people to appreciate the inherent value of peace and the potential that comes with it. Serene devotees often take it upon themselves to show others what they could be in a world without conflict; often turning tacticians into philosophers and warriors into athletes. Their virtues are calmness, pacifism, forgiveness, and protection, but their ideology leaves many people vulnerable to sloth. 

Doctrine of Storms- This faith is practiced mostly in Resta, but its basic precepts are observed in various forms throughout Midania as well. Interpretations of this religion are constantly in flux, but everyone seems to agree that the primary responsibility of good people is to manage their feelings and maintain a solid awareness of the consequences of their emotional choices. Followers of this doctrine value empathy, self-love, and friendship.

Hybrid Doctrines


Doctrine of Shadows- A hybrid of the Power and Tranquility doctrines that is practiced in the southernmost parts of Resta, most famously the city of Palon. Practitioners of the shadow doctrine view the most necessary qualities of Chaotic and Serene individuals are necessary components of the the other. To fulfill Serenity’s desire to protect the weak requires the strength found in Chaotics while their motivation to grow stronger is found in the comfort of their symbiosis with Serenity. Practitioners of the Shadow Doctrine typically maintain traditional identities, in that they worship one deity over the other. In addition, they regard any follower of the opposite faith  with the same kinship typically reserved for those who share their own.

Doctrine of Rage- A hybrid of the Power and Storm doctrines practiced most commonly among many templars of the Blackstone Monastery. Followers of the Rage Doctrine are often the most zealous believers in both Chaotic and Salican ideals. This quality lends itself to a devotion to the gods that is so strong that they consider their body instruments of the gods themselves. This lends itself to a preference for healthy living, intense training, and rigorous self-discipline. It is said that the name is derived from the frustration of many who are tempted to quit their training as templars. Those who internalize the strength of Chaotic virtues and the motivation that comes with embracing Salica, however, tend to make the most competent templars the Monastery can produce. Despite this zeal, those who follow the Rage Doctrine tend to be the most supportive of other faiths in general as their mindset encourages them to think of all of the Gods as the most perfect beings. This religion contrasts from the Doctrine of Power due to its tolerance for weakness and from the Doctrine of Storms for its strict emphasis on feelings for the gods--sometimes to the detriment of everything else.

Doctrine of Justice- A hybrid of the Knowledge and Storm doctrines, practiced as a minority faith in Galeon. Outsiders sometimes find the term “Justice” to be an odd one, considering the impression some receive of its followers. These people are sometimes seen as wild, lawless hedonists who eschew all authority, but this view ignores the philosophy behind the way of life of those who follow the Doctrine. It is a faith that values freedom and will above all, believing that the highest honors one can give to Crane and Salica are to follow one’s heart and mind without apology, and holding no mortal form of authority higher than this. Followers of the Doctrine state that the highest good, Justice, follows when every mortal is granted the right and means to live in this manner as well, with the only limit occuring when this imperative threatens the ability of another to pursue the will of their heart and mind. 
Doctrine of Dreams- A hybrid of the Knowledge and Tranquility doctrines that is notably practiced by people of the Theian faith tradition, founded by Aoide Theia, a Galean priestess and philosopher. Practice of this tradition is centered on Iris Isle, the site of the Theia Seminary, though it also prospers as a minority faith in Galeon, and to a lesser extent, Resta. This interpretation of the Doctrine of Dreams emphasizes peace and equality through rationality and mutual understanding. While devotion to the gods is a strong aspect of any Doctrine, the Doctrine of Dreams places a stronger importance on religious practice and fulfillment of certain ideals. Theians believe in honoring the gods through the creation of a just and compassionate society - one where each person, regardless of who they are, can pursue their dreams. The Doctrine of Dreams contrasts with the Doctrine of Knowledge in its emphasis on the societal and moral, while it contrasts with the Doctrine of Tranquility in its emphasis on the active pursuit of peace for all.

Doctrine of Ambition- A hybrid of the Knowledge and Power doctrines that is considered to be the farthest-reaching of all of the hybrid faiths since it represents the two longest-known deities. This combination of Intalan and Chaotic ideals is typically considered anathema to most who accept either set of ideals due to the historic conflict between the brothers. Despite this, followers of the Ambition Doctrine can be found in all parts of Mortanis save the western woodlands-- where the elves are famously hostile to Chaotic ideals. This religion emphasizes the value of the gods who created Comalan and encourages speculation on the purpose of their genesis. The prevailing theory among this faith is that mortals were created to help solve the extinction of the Fadalians’ own race. Thus it is the assertion of the Ambition Doctrine that mortals are destined to someday stand among the Gods as peers and possibly surpass them.

Doctrine of Beauty- A hybrid of the Tranquility and Storm doctrines that’s observed near the Restan riverlands, often in isolated villages along the Clearwater River. Those who follow this religion choose to celebrate the sisterhood between Serenity and Salica. The Doctrine of Beauty teaches those to admire and preserve the beauty that they feel the divine sisters have brought to Comalan. This includes not only the virtues of both of their doctrines, but the splendor of nature and the diversity of animal life-- which were previously designed by Chaos and Crane only to sustain and temper the bodies of mortals. The first rules of the Doctrine of Beauty are to acknowledge that the Brothers created a world for people to live in, and to profess that the Sisters made the world worth living in.